![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-pY-txSbdw4-HyhfWX9n85NwoLs9G6VQqMeRVpkNt6V9ubFht_3vQEJ2B30tdXTR8TL24ynJa0fYnc65IjjoyV7YiS6L7YJddPL0z1RKi6Xb1M0I4jnBiDyKYdc9pd8KYQKz9n61WQKIP/s320/lu-miel01.jpg)
1.首先到Vewport back/match Bitmap下,將Display Back gound打勾
選取File下的預製作的圖片
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz50VrXaObcuQyozaJmCDTrGOS0SOihXfG4X7IE6J81nQal4hfusrqloYiuDIh5_lkoFk_Mn5KkUVUtTHmZMe3U1-cPaRXvqvXA7vZhAMZp5NS0t3-Hs5AE6mPGeldy7z9_Y2QDZ0TpVkZ/s320/01.bmp)
2.再來利用NGon畫圓,然後sides設66
3.再至修改器修圓的大小Radius:220
4.複製二個圓,利用Edit/Clone在Object選Copy
5.移好位置後將三個圓群組,然後利用剪刀將多餘的地方剪掉
Trim/extend 選Trim only再點選Pick Locations將不要的地方剪掉
6.再將點溶接 Spline/Vertex 選Weld
7.再到Hierarchy/affect pivot only 移動軸心
8.再用NGon/sides設48畫一圓
9.Spline 後,將2個物件重設起始點,利用Make first
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi78bbnjbGdbKYD2Vv1fZJ0rcLSSUgrVoBxqJ2BOsAk7fmkHv9Iy38sJyJFisXbXqzmVvgjgPSUuU01wTbH3AJLer0sv5VM9lweJjXlyAXXhsRNDwAoGWQ4v-ylnV5o4c0bwAfhYYasV3HA/s320/02.bmp)
10.畫直線:Line讓物件長高
11.Loft/skin/shape steps:2
path steps:4
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRtoqzAouGxuJBIP9IQPZ3Ff7Ir9W0wdKMMD1Ye4BlTcajXbtt1dQ9DrN2ncQ6publa_RW0Iys-_uCJIzajB9t0L1eVkLq7jau6KcMr9OkyxP7EC_0HnxkCNp1062O1YDqUEy9Vi71yNxs/s320/04.bmp)
12.Edit/clone options
《完成》
1 則留言:
請將這篇文章下方的空行刪除。一大片空白,怪怪的。
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